mobile-design-pro
Production-grade mobile product design: touch targets, safe areas, thumb reach, density, navigation (tabs, stacks, sheets), iOS vs Material behavior, keyboards and forms, accessibility on small screens, offline and permissions — plus mobile UX constraint layers (hardware → OS chrome → layout), failure modes (tiny CTAs, keyboard occlusion, gesture conflict, RTL/fold issues, motion-only cues), trade-offs (parity vs native-first, density), guardrails (44pt vs 48dp honesty, no store approval promises). Use this skill when designing or reviewing **mobile-native** UX (phone/tablet), gestures, onboarding, foldables, or comparing HIG vs Material. Use **with** **`design-system-pro`** (tokens, dark mode), **`react-native-pro`** / **`flutter-pro`** (SafeArea, navigation, keyboard avoidance), **`testing-pro`**, **`performance-tuning-pro`**, **`security-pro`** when sensitive UI matters. This skill owns **mobile-specific UX rules**; framework skills own **code**. Triggers: "mobile design", "mobile UX", "iOS HIG", "Mater
Ecosystem Scores - What Happened to it
Verification Signals
PROTOCOL WARRANT
This score reflects origin + ecosystem signals. It is not a code audit.
Skill Lineage Map
Spatial graph · creator origin → derivative skills
