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SkillSKL-050FDDC4

pixel-art-animator

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.

Ecosystem Scores - What Happened to it

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Stars
318Community popularity
Contributors
1People contributed
Last Push
10mo agoActive maintenance
Forks
26Community reuse
Repository Age
10mSince 2025
Issue Health
2Actively managed

PROTOCOL WARRANT

This score reflects origin + ecosystem signals. It is not a code audit.

Skill Lineage Map

Spatial graph · creator origin → derivative skills

@willibrandonCreatorpixel-art-animatorSkill55.0
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